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Q&A With Warren Davis

Back at the 2015 Play Expo in Manchester, I was fortunate enough to secure the first exclusive interview of my career with Warren Davis. After being initially hired by the company Gottlieb to work on the game Protector¬† he, along with the character’s designer, Jeff Lee, created the 80s arcade sensation as well as other beloved classics of the time such as Joust 2: Survival of the Fittest and Terminator 2: Judgement Day.

Following the development of the ambitious title Us Vs Them, Warren Davis also went on to work on other big-name games throughout subsequent generations of gaming,. such as Cruis’n USA, WWF Wrestlemania, and Spyro: Enter the Dragonfly. After giving a presentation on the history of Q*Bert and how the video game character became a cultural phenomenon in America in the 80s on par with the likes of Pac-Man and Donkey Kong and the recent resurgence of the franchise with the release of Q*Bert Rebooted and the character’s recent appearance in the Adam Sandler film Pixels, I conducted my own interview with him regarding his retrospective thoughts on his career, his experiences as a developer during the Atari boom of the 80s and the subsequent video game crash, and what he believes the future held for gaming at the time. Here’s our interview:

 

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