Back at the 2015 Play Expo in Manchester, I was fortunate enough to secure the first exclusive interview of my career with Warren Davis. After being initially hired by the company Gottlieb to work on the game Protector he, along with the character’s designer, Jeff Lee, created the 80s arcade sensation as well as other beloved classics of the time such as Joust 2: Survival of the Fittest and Terminator 2: Judgement Day.
Following the development of the ambitious title Us Vs Them, Warren Davis also went on to work on other big-name games throughout subsequent generations of gaming,. such as Cruis’n USA, WWF Wrestlemania, and Spyro: Enter the Dragonfly. After giving a presentation on the history of Q*Bert and how the video game character became a cultural phenomenon in America in the 80s on par with the likes of Pac-Man and Donkey Kong and the recent resurgence of the franchise with the release of Q*Bert Rebooted and the character’s recent appearance in the Adam Sandler film Pixels, I conducted my own interview with him regarding his retrospective thoughts on his career, his experiences as a developer during the Atari boom of the 80s and the subsequent video game crash, and what he believes the future held for gaming at the time. Here’s our interview: